![]() It’s just about everything you want in a precon commander. It’s great at pumping up your creatures and creating enchantments, and it even has a good card advantage ability stapled on. It’s full of constellation cards, totem armor auras, and generic enchantment payoffs and attempts to win by making one or two enormous, evasive threats.Įllivere of the Wild Court is the face commander of the deck and the only card in print that creates Virtuous roles. Virtue and Valor is a Selesnya ( ) aura-themed enchantress deck, showcasing the new role tokens from WOE. Complexity is great for jaded and enfranchised players like me, but it’s nice to cater to the new players on occasion. I think that’s something that the designers have lost sight of in recent offerings. If the intention is to use precons like this to onboard new players into Commander, it makes sense to slide in a few basic themes here and there. The two decks on display here are some of the least complicated decks Wizards have designed in a while, which is a net positive if you ask me. By comparison, the two WOC decks might seem a bit simplistic, but Commander Masters was more of an exception and WOC is more the norm. For all their faults, those decks were at a higher complexity level than most, and they showcased some pretty novel themes overall. It’s worth noting that these two precons are immediately succeeding the over-priced and over-hyped Commander Masters precons. ![]()
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